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Difference From a962aed1b5ecdf52 To 4abaedc548013a58
2020-11-10
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11:32 | Also, you'll need the CMakeFile. Sorry... check-in: 9dd51778d5 user: Cthulhux tags: trunk | |
11:14 | You'll need the conanfile. check-in: 4abaedc548 user: Cthulhux tags: trunk | |
11:02 | This is probably the largest update in the history of ymarks: * Fixed build on Unix systems (a header was missing). * Introduced CMake and Conan. * cJSON and SQLite3 are now fetched from Conan - removed the extra cruft here. * Relicensed from WTFPL to CDDL - no No Warranty clause is too risky. check-in: dafa0ba094 user: Cthulhux tags: trunk | |
2020-07-03
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00:14 | cleanup check-in: a962aed1b5 user: Cthulhux tags: trunk | |
2020-07-02
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21:34 | Transferred from Fossil check-in: 4c2cb37671 user: Cthulhux tags: trunk | |
Deleted server/3rdparty/cJSON.c.
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< < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < 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< < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < 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< < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < |
Deleted server/3rdparty/cJSON.h.
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Deleted server/3rdparty/web.h.
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Added server/CODE_OF_CONDUCT.md.
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 | # Code of Merit 1. The project creators, lead developers, core team, constitute the managing members of the project and have final say in every decision of the project, technical or otherwise, including overruling previous decisions. There are no limitations to this decisional power. 2. Contributions are an expected result of your membership on the project. Don't expect others to do your work or help you with your work forever. 3. All members have the same opportunities to seek any challenge they want within the project. 4. Authority or position in the project will be proportional to the accrued contribution. Seniority must be earned. 5. Software is evolutive: the better implementations must supersede lesser implementations. Technical advantage is the primary evaluation metric. 6. This is a space for technical prowess; topics outside of the project will not be tolerated. 7. Non technical conflicts will be discussed in a separate space. Disruption of the project will not be allowed. 8. Individual characteristics, including but not limited to, body, sex, sexual preference, race, language, religion, nationality, or political preferences are irrelevant in the scope of the project and will not be taken into account concerning your value or that of your contribution to the project. 9. Discuss or debate the idea, not the person. 10. There is no room for ambiguity: Ambiguity will be met with questioning; further ambiguity will be met with silence. It is the responsibility of the originator to provide requested context. 11. If something is illegal outside the scope of the project, it is illegal in the scope of the project. This Code of Merit does not take precedence over governing law. 12. This Code of Merit governs the technical procedures of the project not the activities outside of it. 13. Participation on the project equates to agreement of this Code of Merit. 14. No objectives beyond the stated objectives of this project are relevant to the project. Any intent to deviate the project from its original purpose of existence will constitute grounds for remedial action which may include expulsion from the project. This document is the Code of Merit, version 1.0. |
Changes to server/COPYING.
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| > | > | > > > > > | > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | > > > > > > > > > > > > > > | > | > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | > | > > > > > > > > > > > > > > > > > | > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 | COMMON DEVELOPMENT AND DISTRIBUTION LICENSE Version 1.0 1. Definitions. 1.1. "Contributor" means each individual or entity that creates or contributes to the creation of Modifications. 1.2. "Contributor Version" means the combination of the Original Software, prior Modifications used by a Contributor (if any), and the Modifications made by that particular Contributor. 1.3. "Covered Software" means (a) the Original Software, or (b) Modifications, or (c) the combination of files containing Original Software with files containing Modifications, in each case including portions thereof. 1.4. "Executable" means the Covered Software in any form other than Source Code. 1.5. "Initial Developer" means the individual or entity that first makes Original Software available under this License. 1.6. "Larger Work" means a work which combines Covered Software or portions thereof with code not governed by the terms of this License. 1.7. "License" means this document. 1.8. "Licensable" means having the right to grant, to the maximum extent possible, whether at the time of the initial grant or subsequently acquired, any and all of the rights conveyed herein. 1.9. "Modifications" means the Source Code and Executable form of any of the following: A. Any file that results from an addition to, deletion from or modification of the contents of a file containing Original Software or previous Modifications; B. Any new file that contains any part of the Original Software or previous Modifications; or C. Any new file that is contributed or otherwise made available under the terms of this License. 1.10. "Original Software" means the Source Code and Executable form of computer software code that is originally released under this License. 1.11. "Patent Claims" means any patent claim(s), now owned or hereafter acquired, including without limitation, method, process, and apparatus claims, in any patent Licensable by grantor. 1.12. "Source Code" means (a) the common form of computer software code in which modifications are made and (b) associated documentation included in or with such code. 1.13. "You" (or "Your") means an individual or a legal entity exercising rights under, and complying with all of the terms of, this License. For legal entities, "You" includes any entity which controls, is controlled by, or is under common control with You. For purposes of this definition, "control" means (a) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (b) ownership of more than fifty percent (50%) of the outstanding shares or beneficial ownership of such entity. 2. License Grants. 2.1. The Initial Developer Grant. Conditioned upon Your compliance with Section 3.1 below and subject to third party intellectual property claims, the Initial Developer hereby grants You a world-wide, royalty-free, non-exclusive license: (a) under intellectual property rights (other than patent or trademark) Licensable by Initial Developer, to use, reproduce, modify, display, perform, sublicense and distribute the Original Software (or portions thereof), with or without Modifications, and/or as part of a Larger Work; and (b) under Patent Claims infringed by the making, using or selling of Original Software, to make, have made, use, practice, sell, and offer for sale, and/or otherwise dispose of the Original Software (or portions thereof). (c) The licenses granted in Sections 2.1(a) and (b) are effective on the date Initial Developer first distributes or otherwise makes the Original Software available to a third party under the terms of this License. (d) Notwithstanding Section 2.1(b) above, no patent license is granted: (1) for code that You delete from the Original Software, or (2) for infringements caused by: (i) the modification of the Original Software, or (ii) the combination of the Original Software with other software or devices. 2.2. Contributor Grant. Conditioned upon Your compliance with Section 3.1 below and subject to third party intellectual property claims, each Contributor hereby grants You a world-wide, royalty-free, non-exclusive license: (a) under intellectual property rights (other than patent or trademark) Licensable by Contributor to use, reproduce, modify, display, perform, sublicense and distribute the Modifications created by such Contributor (or portions thereof), either on an unmodified basis, with other Modifications, as Covered Software and/or as part of a Larger Work; and (b) under Patent Claims infringed by the making, using, or selling of Modifications made by that Contributor either alone and/or in combination with its Contributor Version (or portions of such combination), to make, use, sell, offer for sale, have made, and/or otherwise dispose of: (1) Modifications made by that Contributor (or portions thereof); and (2) the combination of Modifications made by that Contributor with its Contributor Version (or portions of such combination). (c) The licenses granted in Sections 2.2(a) and 2.2(b) are effective on the date Contributor first distributes or otherwise makes the Modifications available to a third party. (d) Notwithstanding Section 2.2(b) above, no patent license is granted: (1) for any code that Contributor has deleted from the Contributor Version; (2) for infringements caused by: (i) third party modifications of Contributor Version, or (ii) the combination of Modifications made by that Contributor with other software (except as part of the Contributor Version) or other devices; or (3) under Patent Claims infringed by Covered Software in the absence of Modifications made by that Contributor. 3. Distribution Obligations. 3.1. Availability of Source Code. Any Covered Software that You distribute or otherwise make available in Executable form must also be made available in Source Code form and that Source Code form must be distributed only under the terms of this License. You must include a copy of this License with every copy of the Source Code form of the Covered Software You distribute or otherwise make available. You must inform recipients of any such Covered Software in Executable form as to how they can obtain such Covered Software in Source Code form in a reasonable manner on or through a medium customarily used for software exchange. 3.2. Modifications. The Modifications that You create or to which You contribute are governed by the terms of this License. You represent that You believe Your Modifications are Your original creation(s) and/or You have sufficient rights to grant the rights conveyed by this License. 3.3. Required Notices. You must include a notice in each of Your Modifications that identifies You as the Contributor of the Modification. You may not remove or alter any copyright, patent or trademark notices contained within the Covered Software, or any notices of licensing or any descriptive text giving attribution to any Contributor or the Initial Developer. 3.4. Application of Additional Terms. You may not offer or impose any terms on any Covered Software in Source Code form that alters or restricts the applicable version of this License or the recipients' rights hereunder. You may choose to offer, and to charge a fee for, warranty, support, indemnity or liability obligations to one or more recipients of Covered Software. However, you may do so only on Your own behalf, and not on behalf of the Initial Developer or any Contributor. You must make it absolutely clear that any such warranty, support, indemnity or liability obligation is offered by You alone, and You hereby agree to indemnify the Initial Developer and every Contributor for any liability incurred by the Initial Developer or such Contributor as a result of warranty, support, indemnity or liability terms You offer. 3.5. Distribution of Executable Versions. You may distribute the Executable form of the Covered Software under the terms of this License or under the terms of a license of Your choice, which may contain terms different from this License, provided that You are in compliance with the terms of this License and that the license for the Executable form does not attempt to limit or alter the recipient's rights in the Source Code form from the rights set forth in this License. If You distribute the Covered Software in Executable form under a different license, You must make it absolutely clear that any terms which differ from this License are offered by You alone, not by the Initial Developer or Contributor. You hereby agree to indemnify the Initial Developer and every Contributor for any liability incurred by the Initial Developer or such Contributor as a result of any such terms You offer. 3.6. Larger Works. You may create a Larger Work by combining Covered Software with other code not governed by the terms of this License and distribute the Larger Work as a single product. In such a case, You must make sure the requirements of this License are fulfilled for the Covered Software. 4. Versions of the License. 4.1. New Versions. Sun Microsystems, Inc. is the initial license steward and may publish revised and/or new versions of this License from time to time. Each version will be given a distinguishing version number. Except as provided in Section 4.3, no one other than the license steward has the right to modify this License. 4.2. Effect of New Versions. You may always continue to use, distribute or otherwise make the Covered Software available under the terms of the version of the License under which You originally received the Covered Software. If the Initial Developer includes a notice in the Original Software prohibiting it from being distributed or otherwise made available under any subsequent version of the License, You must distribute and make the Covered Software available under the terms of the version of the License under which You originally received the Covered Software. Otherwise, You may also choose to use, distribute or otherwise make the Covered Software available under the terms of any subsequent version of the License published by the license steward. 4.3. Modified Versions. When You are an Initial Developer and You want to create a new license for Your Original Software, You may create and use a modified version of this License if You: (a) rename the license and remove any references to the name of the license steward (except to note that the license differs from this License); and (b) otherwise make it clear that the license contains terms which differ from this License. 5. DISCLAIMER OF WARRANTY. COVERED SOFTWARE IS PROVIDED UNDER THIS LICENSE ON AN "AS IS" BASIS, WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, WITHOUT LIMITATION, WARRANTIES THAT THE COVERED SOFTWARE IS FREE OF DEFECTS, MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE OR NON-INFRINGING. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE COVERED SOFTWARE IS WITH YOU. SHOULD ANY COVERED SOFTWARE PROVE DEFECTIVE IN ANY RESPECT, YOU (NOT THE INITIAL DEVELOPER OR ANY OTHER CONTRIBUTOR) ASSUME THE COST OF ANY NECESSARY SERVICING, REPAIR OR CORRECTION. THIS DISCLAIMER OF WARRANTY CONSTITUTES AN ESSENTIAL PART OF THIS LICENSE. NO USE OF ANY COVERED SOFTWARE IS AUTHORIZED HEREUNDER EXCEPT UNDER THIS DISCLAIMER. 6. TERMINATION. 6.1. This License and the rights granted hereunder will terminate automatically if You fail to comply with terms herein and fail to cure such breach within 30 days of becoming aware of the breach. Provisions which, by their nature, must remain in effect beyond the termination of this License shall survive. 6.2. If You assert a patent infringement claim (excluding declaratory judgment actions) against Initial Developer or a Contributor (the Initial Developer or Contributor against whom You assert such claim is referred to as "Participant") alleging that the Participant Software (meaning the Contributor Version where the Participant is a Contributor or the Original Software where the Participant is the Initial Developer) directly or indirectly infringes any patent, then any and all rights granted directly or indirectly to You by such Participant, the Initial Developer (if the Initial Developer is not the Participant) and all Contributors under Sections 2.1 and/or 2.2 of this License shall, upon 60 days notice from Participant terminate prospectively and automatically at the expiration of such 60 day notice period, unless if within such 60 day period You withdraw Your claim with respect to the Participant Software against such Participant either unilaterally or pursuant to a written agreement with Participant. 6.3. In the event of termination under Sections 6.1 or 6.2 above, all end user licenses that have been validly granted by You or any distributor hereunder prior to termination (excluding licenses granted to You by any distributor) shall survive termination. 7. LIMITATION OF LIABILITY. UNDER NO CIRCUMSTANCES AND UNDER NO LEGAL THEORY, WHETHER TORT (INCLUDING NEGLIGENCE), CONTRACT, OR OTHERWISE, SHALL YOU, THE INITIAL DEVELOPER, ANY OTHER CONTRIBUTOR, OR ANY DISTRIBUTOR OF COVERED SOFTWARE, OR ANY SUPPLIER OF ANY OF SUCH PARTIES, BE LIABLE TO ANY PERSON FOR ANY INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES OF ANY CHARACTER INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOST PROFITS, LOSS OF GOODWILL, WORK STOPPAGE, COMPUTER FAILURE OR MALFUNCTION, OR ANY AND ALL OTHER COMMERCIAL DAMAGES OR LOSSES, EVEN IF SUCH PARTY SHALL HAVE BEEN INFORMED OF THE POSSIBILITY OF SUCH DAMAGES. THIS LIMITATION OF LIABILITY SHALL NOT APPLY TO LIABILITY FOR DEATH OR PERSONAL INJURY RESULTING FROM SUCH PARTY'S NEGLIGENCE TO THE EXTENT APPLICABLE LAW PROHIBITS SUCH LIMITATION. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSEQUENTIAL DAMAGES, SO THIS EXCLUSION AND LIMITATION MAY NOT APPLY TO YOU. 8. U.S. GOVERNMENT END USERS. The Covered Software is a "commercial item," as that term is defined in 48 C.F.R. 2.101 (Oct. 1995), consisting of "commercial computer software" (as that term is defined at 48 C.F.R. 252.227-7014(a)(1)) and "commercial computer software documentation" as such terms are used in 48 C.F.R. 12.212 (Sept. 1995). Consistent with 48 C.F.R. 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (June 1995), all U.S. Government End Users acquire Covered Software with only those rights set forth herein. This U.S. Government Rights clause is in lieu of, and supersedes, any other FAR, DFAR, or other clause or provision that addresses Government rights in computer software under this License. 9. MISCELLANEOUS. This License represents the complete agreement concerning subject matter hereof. If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. This License shall be governed by the law of the jurisdiction specified in a notice contained within the Original Software (except to the extent applicable law, if any, provides otherwise), excluding such jurisdiction's conflict-of-law provisions. Any litigation relating to this License shall be subject to the jurisdiction of the courts located in the jurisdiction and venue specified in a notice contained within the Original Software, with the losing party responsible for costs, including, without limitation, court costs and reasonable attorneys' fees and expenses. The application of the United Nations Convention on Contracts for the International Sale of Goods is expressly excluded. Any law or regulation which provides that the language of a contract shall be construed against the drafter shall not apply to this License. You agree that You alone are responsible for compliance with the United States export administration regulations (and the export control laws and regulation of any other countries) when You use, distribute or otherwise make available any Covered Software. 10. RESPONSIBILITY FOR CLAIMS. As between Initial Developer and the Contributors, each party is responsible for claims and damages arising, directly or indirectly, out of its utilization of rights under this License and You agree to work with Initial Developer and Contributors to distribute such responsibility on an equitable basis. Nothing herein is intended or shall be deemed to constitute any admission of liability. -------------------------------------------------------------------- NOTICE PURSUANT TO SECTION 9 OF THE COMMON DEVELOPMENT AND DISTRIBUTION LICENSE (CDDL) For Covered Software in this distribution, this License shall be governed by the laws of Germany (excluding conflict-of-law provisions). Any litigation relating to this License shall be subject to the jurisdiction and the courts of Braunschweig, Germany, with venue lying in Braunschweig, Germany. |
Changes to server/README.md.
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9 10 11 12 13 14 15 | * Open Source: Trust nobody (including me)! * Backups: `ymarks` will clone your latest two databases in case you fucked it up. ## Requirements ### Server | | < | < | < | 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | * Open Source: Trust nobody (including me)! * Backups: `ymarks` will clone your latest two databases in case you fucked it up. ## Requirements ### Server You'll need a decent C compiler, CMake and Conan in your `$PATH` - the latter will take care of your dependencies. Then: % mkdir build ; cd build % cmake .. #### Preprocessor definitions * Define `SILENT` if you want the server to shut the fuck up while running, otherwise `ymarks` will log incoming requests to `stdout`. * Define `NO_BACKUP` if you do not want `ymarks` to automatically create backup files. * *Windows-only:* * Define `KEEP_VISIBLE` if you do not want to hide the server window after the start. (By default, it'll disappear after a successful start.) |
︙ | ︙ | |||
45 46 47 48 49 50 51 | ## TODO * Support synchronization of bookmark tags. There does not seem to be a WebExtensions API for that yet. ## Licenses | | | 42 43 44 45 46 47 48 49 | ## TODO * Support synchronization of bookmark tags. There does not seem to be a WebExtensions API for that yet. ## Licenses The server part of `ymarks` uses a number of third-party libraries, licensed under the terms of the BSD resp. MIT licenses. Everything else in this repository is original work, licensed under the terms of the *CDDL* license. Please refer to the `COPYING` file for details. |
Deleted server/backup.obj.
cannot compute difference between binary files
Deleted server/build.cmd.
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Added server/conanfile.txt.
> > > > > > > > > > > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 | [requires] sqlite3/3.33.0 [build_requires] cjson/1.7.14 [generators] cmake_find_package cmake_paths [options] sqlite3:shared=True cjson:shared=True |
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Deleted server/sqlite3/sqlite-snapshot-201709211311/aclocal.m4.
more than 10,000 changes
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Deleted server/sqlite3/sqlite-snapshot-201709211311/config.sub.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/configure.
more than 10,000 changes
Deleted server/sqlite3/sqlite-snapshot-201709211311/configure.ac.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/depcomp.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/install-sh.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/ltmain.sh.
more than 10,000 changes
Deleted server/sqlite3/sqlite-snapshot-201709211311/missing.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/rcver.vc.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/shell.c.
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< < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < 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< < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < 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< < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < |
Deleted server/sqlite3/sqlite-snapshot-201709211311/shell.obj.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/sqlite3.c.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/sqlite3.h.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/sqlite3.lo.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/sqlite3ext.h.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/sqlite3rc.h.
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< < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < 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< < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < |
Deleted server/sqlite3/sqlite-snapshot-201709211311/tea/configure.ac.
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| < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < |
Deleted server/sqlite3/sqlite-snapshot-201709211311/tea/doc/sqlite3.n.
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| < < < < < < < < < < < < < < < |
Deleted server/sqlite3/sqlite-snapshot-201709211311/tea/generic/tclsqlite3.c.
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| < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < 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< < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < 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< < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < 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Deleted server/sqlite3/sqlite-snapshot-201709211311/tea/license.terms.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/tea/pkgIndex.tcl.in.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/tea/tclconfig/install-sh.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/tea/tclconfig/tcl.m4.
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< < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < < 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Deleted server/sqlite3/sqlite-snapshot-201709211311/tea/win/makefile.vc.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/tea/win/nmakehlp.c.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/tea/win/rules.vc.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/vc140.pdb.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/winsqlite3.dll.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/winsqlite3.exp.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/winsqlite3.ilk.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/winsqlite3.lib.
cannot compute difference between binary files
Deleted server/sqlite3/sqlite-snapshot-201709211311/winsqlite3.pdb.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/winsqlite3shell.exe.
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Deleted server/sqlite3/sqlite-snapshot-201709211311/winsqlite3shell.ilk.
cannot compute difference between binary files
Deleted server/sqlite3/sqlite-snapshot-201709211311/winsqlite3shell.pdb.
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Deleted server/sqlite3/sqlite3.h.
more than 10,000 changes
Added server/src/3rdparty/web.h.
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- Andreas Fredriksson ABOUT: This is a web server intended for debugging tools inside a program with a continously running main loop. It's intended to be used when all you need is something tiny and performance isn't a key concern. NOTE: this is a single header port of Andreas Fredriksson Webby(https://github.com/deplinenoise/webby). Features - Single header library to be easy to embed into your code. - No dynamic memory allocations -- server memory is completely fixed - No threading, all I/O and serving happens on the calling thread - Supports socket keep-alives - Supports the 100-Continue scheme for file uploading - Basic support for WebSockets is available. Because request/response I/O is synchronous on the calling thread, performance will suffer when you are serving data. For the use-cases wby is intended for, this is fine. You can still run wby in a background thread at your discretion if this is a problem. DEFINES: WBY_IMPLEMENTATION Generates the implementation of the library into the included file. If not provided the library is in header only mode and can be included in other headers or source files without problems. But only ONE file should hold the implementation. WBY_STATIC The generated implementation will stay private inside implementation file and all internal symbols and functions will only be visible inside that file. WBY_ASSERT WBY_USE_ASSERT If you define WBY_USE_ASSERT without defining ASSERT web.h will use assert.h and asssert(). Otherwise it will use your assert method. If you do not define WBY_USE_ASSERT no additional checks will be added. This is the only C standard library function used by web. WBY_UINT_PTR If your compiler is C99 you do not need to define this. Otherwise, web will try default assignments for them and validate them at compile time. If they are incorrect, you will get compile errors and will need to define them yourself. You can define this to 'size_t' if you use the standard library, otherwise it needs to be able to hold the maximum addressable memory space. If you do not define this it will default to unsigned long. LICENSE: (BSD) Copyright (c) 2016, Andreas Fredriksson, Micha Mettke All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. CONTRIBUTORS: Andreas Fredriksson (implementation) Micha Mettke (single header conversion) USAGE: Request handling When you configure the server, you give it a function pointer to your dispatcher. The dispatcher is called by wby when a request has been fully read into memory and is ready for processing. The socket the request came in on has then been switched to blocking mode, and you're free to read any request data using `wby_read()` (if present, check `content_length`) and then write your response. There are two ways to generate a response; explicit size or chunked. When you know the size of the data When you know in advance how big the response is going to be, you should pass that size in bytes to `wby_response_begin()` (it will be sent as the Content-Length header). You then call `wby_write()` to push that data out, and finally `wby_response_end()` to finalize the response and prepare the socket for a new request. When the response size is dynamic Sometimes you want to generate an arbitrary amount of text in the response, and you don't know how much that will be. Rather than buffering everything in RAM, you can use chunked encoding. First call `wby_response_begin()` as normal, but pass it -1 for the content length. This triggers sending the `Transfer-Encoding: chunked` header. You then call `wby_write()` as desired until the response is complete. When you're done, call `wby_response_end()` to finish up. EXAMPLES: for a actual working example please look inside tests/wby_test.c */ #if 0 /* request and websocket handling callback */ static int dispatch(struct wby_con *connection, void *pArg); static int websocket_connect(struct wby_con *conn, void *pArg); static void websocket_connected(struct wby_con *con, void *pArg); static int websocket_frame(struct wby_con *conn, const struct wby_frame *frame, void *pArg); static void websocket_closed(struct wby_con *connection, void *pArg); int main(int argc, const char * argv[]) { /* setup config */ struct wby_config config; memset(config, 0, sizeof(config)); config.address = "127.0.0.1"; config.port = 8888; config.connection_max = 8; config.request_buffer_size = 2048; config.io_buffer_size = 8192; config.dispatch = dispatch; config.ws_connect = websocket_connect; config.ws_connected = websocket_connected; config.ws_frame = websocket_frame; config.ws_closed = websocket_closed; /* compute and allocate needed memory and start server */ struct wby_server server; size_t needed_memory; wby_server_init(&server, &config, &needed_memory); void *memory = calloc(needed_memory, 1); wby_server_start(&server, memory); while (1) { wby_server_update(&server); } wby_server_stop(&server); free(memory); } #endif /* =============================================================== * * HEADER * * =============================================================== */ #ifndef WBY_H_ #define WBY_H_ #ifdef __cplusplus extern "C" { #endif #ifdef WBY_STATIC #define WBY_API static #else #define WBY_API extern #endif #if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 19901L) #include <stdint.h> #ifndef WBY_UINT_PTR #define WBY_UINT_PTR uintptr_t #endif #else #ifndef WBY_UINT_PTR #define WBY_UINT_PTR unsigned long #endif #endif typedef unsigned char wby_byte; typedef WBY_UINT_PTR wby_size; typedef WBY_UINT_PTR wby_ptr; #define WBY_OK (0) #define WBY_FLAG(x) (1 << (x)) #ifndef WBY_MAX_HEADERS #define WBY_MAX_HEADERS 64 #endif struct wby_header { const char *name; const char *value; }; /* A HTTP request. */ struct wby_request { const char *method; /* The method of the request, e.g. "GET", "POST" and so on */ const char *uri; /* The URI that was used. */ const char *http_version; /* The used HTTP version */ const char *query_params; /* The query parameters passed in the URL, or NULL if none were passed. */ int content_length; /* The number of bytes of request body that are available via WebbyRead() */ int header_count; /* The number of headers */ struct wby_header headers[WBY_MAX_HEADERS]; /* Request headers */ }; /* Connection state, as published to the serving callback. */ struct wby_con { struct wby_request request; /* The request being served. Read-only. */ void *user_data; /* User data. Read-write. wby doesn't care about this. */ }; struct wby_frame { wby_byte flags; wby_byte opcode; wby_byte header_size; wby_byte padding_; wby_byte mask_key[4]; int payload_length; }; enum wby_websock_flags { WBY_WSF_FIN = WBY_FLAG(0), WBY_WSF_MASKED = WBY_FLAG(1) }; enum wby_websock_operation { WBY_WSOP_CONTINUATION = 0, WBY_WSOP_TEXT_FRAME = 1, WBY_WSOP_BINARY_FRAME = 2, WBY_WSOP_CLOSE = 8, WBY_WSOP_PING = 9, WBY_WSOP_PONG = 10 }; /* Configuration data required for starting a server. */ typedef void(*wby_log_f)(const char *msg); struct wby_config { void *userdata; /* userdata which will be passed */ const char *address; /* The bind address. Must be a textual IP address. */ unsigned short port; /* The port to listen to. */ unsigned int connection_max; /* Maximum number of simultaneous connections. */ wby_size request_buffer_size; /* The size of the request buffer. This must be big enough to contain all * headers and the request line sent by the client. 2-4k is a good size for * this buffer. */ wby_size io_buffer_size; /* The size of the I/O buffer, used when writing the reponse. 4k is a good * choice for this buffer.*/ wby_log_f log; /* Optional callback function that receives debug log text (without newlines). */ int(*dispatch)(struct wby_con *con, void *userdata); /* Request dispatcher function. This function is called when the request * structure is ready. * If you decide to handle the request, call wby_response_begin(), * wby_write() and wby_response_end() and then return 0. Otherwise, return a * non-zero value to have Webby send back a 404 response. */ int(*ws_connect)(struct wby_con*, void *userdata); /*WebSocket connection dispatcher. Called when an incoming request wants to * update to a WebSocket connection. * Return 0 to allow the connection. * Return 1 to ignore the connection.*/ void (*ws_connected)(struct wby_con*, void *userdata); /* Called when a WebSocket connection has been established.*/ void (*ws_closed)(struct wby_con*, void *userdata); /*Called when a WebSocket connection has been closed.*/ int (*ws_frame)(struct wby_con*, const struct wby_frame *frame, void *userdata); /*Called when a WebSocket data frame is incoming. * Call wby_read() to read the payload data. * Return non-zero to close the connection.*/ }; struct wby_connection; struct wby_server { struct wby_config config; /* server configuration */ wby_size memory_size; /* minimum required memory */ wby_ptr socket; /* server socket */ wby_size con_count; /* number of active connection */ struct wby_connection *con; /* connections */ #ifdef _WIN32 int windows_socket_initialized; /* whether WSAStartup had to be called on Windows */ #endif }; WBY_API void wby_init(struct wby_server*, const struct wby_config*, wby_size *needed_memory); /* this function clears the server and calculates the needed memory to run Input: - filled server configuration data to calculate the needed memory Output: - needed memory for the server to run */ WBY_API int wby_start(struct wby_server*, void *memory); /* this function starts running the server in the specificed memory space. Size * must be at least big enough as determined in the wby_server_init(). Input: - allocated memory space to create the server into */ WBY_API void wby_update(struct wby_server*); /* updates the server by being called frequenctly (at least once a frame) */ WBY_API void wby_stop(struct wby_server*); /* stops and shutdown the server */ WBY_API int wby_response_begin(struct wby_con*, int status_code, int content_length, const struct wby_header headers[], int header_count); /* this function begins a response Input: - HTTP status code to send. (Normally 200). - size in bytes you intend to write, or -1 for chunked encoding - array of HTTP headers to transmit (can be NULL of header_count == 0) - number of headers in the array Output: - returns 0 on success, non-zero on error. */ WBY_API void wby_response_end(struct wby_con*); /* this function finishes a response. When you're done wirting the response * body, call this function. this makes sure chunked encoding is terminated * correctly and that the connection is setup for reuse. */ WBY_API int wby_read(struct wby_con*, void *ptr, wby_size len); /* this function reads data from the request body. Only read what the client * has priovided (via content_length) parameter, or you will end up blocking * forever. Input: - pointer to a memory block that will be filled - size of the memory block to fill */ WBY_API int wby_write(struct wby_con*, const void *ptr, wby_size len); /* this function writes a response data to the connection. If you're not using * chunked encoding, be careful not to send more than the specified content * length. You can call this function multiple times as long as the total * number of bytes matches up with the content length. Input: - pointer to a memory block that will be send - size of the memory block to send */ WBY_API int wby_frame_begin(struct wby_con*, int opcode); /* this function begins an outgoing websocket frame */ WBY_API int wby_frame_end(struct wby_con*); /* this function finishes an outgoing websocket frame */ WBY_API int wby_find_query_var(const char *buf, const char *name, char *dst, wby_size dst_len); /* this function is a helper function to lookup a query parameter given a URL * encoded string. Returns the size of the returned data, or -1 if the query * var wasn't found. */ WBY_API const char* wby_find_header(struct wby_con*, const char *name); /* this convenience function to find a header in a request. Returns the value * of the specified header, or NULL if its was not present. */ #ifdef __cplusplus } #endif #endif /* WBY_H_ */ /* =============================================================== * * IMPLEMENTATION * * ===============================================================*/ #ifdef WBY_IMPLEMENTATION typedef int wby__check_ptr_size[(sizeof(void*) == sizeof(WBY_UINT_PTR)) ? 1 : -1]; #define WBY_LEN(a) (sizeof(a)/sizeof((a)[0])) #define WBY_UNUSED(a) ((void)(a)) #ifdef WBY_USE_ASSERT #ifndef WBY_ASSERT #include <assert.h> #define WBY_ASSERT(expr) assert(expr) #endif #else #define WBY_ASSERT(expr) #endif #include <string.h> #include <stdlib.h> #include <stdarg.h> #include <stdio.h> #include <ctype.h> #include <time.h> #define WBY_SOCK(s) ((wby_socket)(s)) #define WBY_INTERN static #define WBY_GLOBAL static #define WBY_STORAGE static /* =============================================================== * UTIL * ===============================================================*/ struct wby_buffer { wby_size used; /* current buffer size */ wby_size max; /* buffer capacity */ wby_byte *data; /* pointer inside a global buffer */ }; WBY_INTERN void wby_dbg(wby_log_f log, const char *fmt, ...) { char buffer[1024]; va_list args; if (!log) return; va_start(args, fmt); vsnprintf(buffer, sizeof buffer, fmt, args); va_end(args); buffer[(sizeof buffer)-1] = '\0'; log(buffer); } WBY_INTERN int wb_peek_request_size(const wby_byte *buf, int len) { int i; int max = len - 3; for (i = 0; i < max; ++i) { if ('\r' != buf[i + 0]) continue; if ('\n' != buf[i + 1]) continue; if ('\r' != buf[i + 2]) continue; if ('\n' != buf[i + 3]) continue; /* OK; we have CRLFCRLF which indicates the end of the header section */ return i + 4; } return -1; } WBY_INTERN char* wby_skipws(char *p) { for (;;) { char ch = *p; if (' ' == ch || '\t' == ch) ++p; else break; } return p; } #define WBY_TOK_SKIPWS WBY_FLAG(0) WBY_INTERN int wby_tok_inplace(char *buf, const char* separator, char *tokens[], int max, int flags) { char *b = buf; char *e = buf; int token_count = 0; int separator_len = (int)strlen(separator); while (token_count < max) { if (flags & WBY_TOK_SKIPWS) b = wby_skipws(b); if (NULL != (e = strstr(b, separator))) { int len = (int) (e - b); if (len > 0) tokens[token_count++] = b; *e = '\0'; b = e + separator_len; } else { tokens[token_count++] = b; break; } } return token_count; } WBY_INTERN wby_size wby_make_websocket_header(wby_byte buffer[10], wby_byte opcode, int payload_len, int fin) { buffer[0] = (wby_byte)((fin ? 0x80 : 0x00) | opcode); if (payload_len < 126) { buffer[1] = (wby_byte)(payload_len & 0x7f); return 2; } else if (payload_len < 65536) { buffer[1] = 126; buffer[2] = (wby_byte)(payload_len >> 8); buffer[3] = (wby_byte)payload_len; return 4; } else { buffer[1] = 127; /* Ignore high 32-bits. I didn't want to require 64-bit types and typdef hell in the API. */ buffer[2] = buffer[3] = buffer[4] = buffer[5] = 0; buffer[6] = (wby_byte)(payload_len >> 24); buffer[7] = (wby_byte)(payload_len >> 16); buffer[8] = (wby_byte)(payload_len >> 8); buffer[9] = (wby_byte)payload_len; return 10; } } WBY_INTERN int wby_read_buffered_data(int *data_left, struct wby_buffer* buffer, char **dest_ptr, wby_size *dest_len) { int offset, read_size; int left = *data_left; int len; if (left == 0) return 0; len = (int) *dest_len; offset = (int)buffer->used - left; read_size = (len > left) ? left : len; memcpy(*dest_ptr, buffer->data + offset, (wby_size)read_size); (*dest_ptr) += read_size; (*dest_len) -= (wby_size) read_size; (*data_left) -= read_size; return read_size; } /* --------------------------------------------------------------- * SOCKET * ---------------------------------------------------------------*/ #ifdef _WIN32 #include <winsock2.h> #pragma comment(lib, "Ws2_32.lib") typedef SOCKET wby_socket; typedef int wby_socklen; typedef char wby_sockopt; #if defined(__GNUC__) #define WBY_ALIGN(x) __attribute__((aligned(x))) #else #define WBY_ALIGN(x) __declspec(align(x)) #endif #define WBY_INVALID_SOCKET INVALID_SOCKET #define snprintf _snprintf WBY_INTERN int wby_socket_error(void) { return WSAGetLastError(); } #if !defined(__GNUC__) WBY_INTERN int strcasecmp(const char *a, const char *b) { return _stricmp(a, b); } WBY_INTERN int strncasecmp(const char *a, const char *b, wby_size len) { return _strnicmp(a, b, len); } #endif WBY_INTERN int wby_socket_set_blocking(wby_socket socket, int blocking) { u_long val = !blocking; return ioctlsocket(socket, FIONBIO, &val); } WBY_INTERN int wby_socket_is_valid(wby_socket socket) { return (INVALID_SOCKET != socket); } WBY_INTERN void wby_socket_close(wby_socket socket) { closesocket(socket); } WBY_INTERN int wby_socket_is_blocking_error(int error) { return WSAEWOULDBLOCK == error; } #else /* UNIX */ #include <sys/socket.h> #include <sys/types.h> #include <sys/time.h> #include <sys/select.h> #include <netinet/in.h> #include <arpa/inet.h> #include <fcntl.h> #include <unistd.h> #include <errno.h> #include <strings.h> typedef int wby_socket; typedef socklen_t wby_socklen; typedef int wby_sockopt; #define WBY_ALIGN(x) __attribute__((aligned(x))) #define WBY_INVALID_SOCKET (-1) WBY_INTERN int wby_socket_error(void) { return errno; } WBY_INTERN int wby_socket_is_valid(wby_socket socket) { return (socket > 0); } WBY_INTERN void wby_socket_close(wby_socket socket) { close(socket); } WBY_INTERN int wby_socket_is_blocking_error(int error) { return (EAGAIN == error); } WBY_INTERN int wby_socket_set_blocking(wby_socket socket, int blocking) { int flags = fcntl(socket, F_GETFL, 0); if (flags < 0) return flags; flags = blocking ? (flags & ~O_NONBLOCK) : (flags | O_NONBLOCK); return fcntl(socket, F_SETFL, flags); } #endif WBY_INTERN int wby_socket_config_incoming(wby_socket socket) { wby_sockopt off = 0; int err; if ((err = wby_socket_set_blocking(socket, 0)) != WBY_OK) return err; setsockopt(socket, SOL_SOCKET, SO_LINGER, (const char*) &off, sizeof(int)); return 0; } WBY_INTERN int wby_socket_send(wby_socket socket, const wby_byte *buffer, int size) { while (size > 0) { long err = send(socket, (const char*)buffer, (wby_size)size, 0); if (err <= 0) return 1; buffer += err; size -= (int)err; } return 0; } /* Read as much as possible without blocking while there is buffer space. */ enum {WBY_FILL_OK, WBY_FILL_ERROR, WBY_FILL_FULL}; WBY_INTERN int wby_socket_recv(wby_socket socket, struct wby_buffer *buf, wby_log_f log) { long err; int buf_left; for (;;) { buf_left = (int)buf->max - (int)buf->used; wby_dbg(log, "buffer space left = %d", buf_left); if (buf_left == 0) return WBY_FILL_FULL; /* Read what we can into the current buffer space. */ err = recv(socket, (char*)buf->data + buf->used, (wby_size)buf_left, 0); if (err < 0) { int sock_err = wby_socket_error(); if (wby_socket_is_blocking_error(sock_err)) { return WBY_FILL_OK; } else { /* Read error. Give up. */ wby_dbg(log, "read error %d - connection dead", sock_err); return WBY_FILL_ERROR; } } else if (err == 0) { /* The peer has closed the connection. */ wby_dbg(log, "peer has closed the connection"); return WBY_FILL_ERROR; } else buf->used += (wby_size)err; } } WBY_INTERN int wby_socket_flush(wby_socket socket, struct wby_buffer *buf) { if (buf->used > 0){ if (wby_socket_send(socket, buf->data, (int)buf->used) != WBY_OK) return 1; } buf->used = 0; return 0; } /* --------------------------------------------------------------- * URL * ---------------------------------------------------------------*/ /* URL-decode input buffer into destination buffer. * 0-terminate the destination buffer. Return the length of decoded data. * form-url-encoded data differs from URI encoding in a way that it * uses '+' as character for space, see RFC 1866 section 8.2.1 * http://ftp.ics.uci.edu/pub/ietf/html/rfc1866.txt * * This bit of code was taken from mongoose. */ WBY_INTERN wby_size wby_url_decode(const char *src, wby_size src_len, char *dst, wby_size dst_len, int is_form_url_encoded) { int a, b; wby_size i, j; #define HEXTOI(x) (isdigit(x) ? x - '0' : x - 'W') for (i = j = 0; i < src_len && j < dst_len - 1; i++, j++) { if (src[i] == '%' && isxdigit(*(const wby_byte*)(src + i + 1)) && isxdigit(*(const wby_byte*)(src + i + 2))) { a = tolower(*(const wby_byte*)(src + i + 1)); b = tolower(*(const wby_byte*)(src + i + 2)); dst[j] = (char)((HEXTOI(a) << 4) | HEXTOI(b)); i += 2; } else if (is_form_url_encoded && src[i] == '+') { dst[j] = ' '; } else dst[j] = src[i]; } #undef HEXTOI dst[j] = '\0'; /* Null-terminate the destination */ return j; } /* Pulled from mongoose */ WBY_API int wby_find_query_var(const char *buf, const char *name, char *dst, wby_size dst_len) { const char *p, *e, *s; wby_size name_len; int len; wby_size buf_len = strlen(buf); name_len = strlen(name); e = buf + buf_len; len = -1; dst[0] = '\0'; /* buf is "var1=val1&var2=val2...". Find variable first */ for (p = buf; p != NULL && p + name_len < e; p++) { if ((p == buf || p[-1] == '&') && p[name_len] == '=' && strncasecmp(name, p, name_len) == 0) { /* Point p to variable value */ p += name_len + 1; /* Point s to the end of the value */ s = (const char *) memchr(p, '&', (wby_size)(e - p)); if (s == NULL) s = e; WBY_ASSERT(s >= p); /* Decode variable into destination buffer */ if ((wby_size) (s - p) < dst_len) len = (int)wby_url_decode(p, (wby_size)(s - p), dst, dst_len, 1); break; } } return len; } /* --------------------------------------------------------------- * BASE64 * ---------------------------------------------------------------*/ #define WBY_BASE64_QUADS_BEFORE_LINEBREAK 19 WBY_INTERN wby_size wby_base64_bufsize(wby_size input_size) { wby_size triplets = (input_size + 2) / 3; wby_size base_size = 4 * triplets; wby_size line_breaks = 2 * (triplets / WBY_BASE64_QUADS_BEFORE_LINEBREAK); wby_size null_termination = 1; return base_size + line_breaks + null_termination; } WBY_INTERN int wby_base64_encode(char* output, wby_size output_size, const wby_byte *input, wby_size input_size) { wby_size i = 0; int line_out = 0; WBY_STORAGE const char enc[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz" "0123456789+/="; if (output_size < wby_base64_bufsize(input_size)) return 1; while (i < input_size) { unsigned int idx_0, idx_1, idx_2, idx_3; unsigned int i0; i0 = (unsigned int)(input[i]) << 16; i++; i0 |= (unsigned int)(i < input_size ? input[i] : 0) << 8; i++; i0 |= (i < input_size ? input[i] : 0); i++; idx_0 = (i0 & 0xfc0000) >> 18; i0 <<= 6; idx_1 = (i0 & 0xfc0000) >> 18; i0 <<= 6; idx_2 = (i0 & 0xfc0000) >> 18; i0 <<= 6; idx_3 = (i0 & 0xfc0000) >> 18; if (i - 1 > input_size) idx_2 = 64; if (i > input_size) idx_3 = 64; *output++ = enc[idx_0]; *output++ = enc[idx_1]; *output++ = enc[idx_2]; *output++ = enc[idx_3]; if (++line_out == WBY_BASE64_QUADS_BEFORE_LINEBREAK) { *output++ = '\r'; *output++ = '\n'; } } *output = '\0'; return 0; } /* --------------------------------------------------------------- * SHA1 * ---------------------------------------------------------------*/ struct wby_sha1 { unsigned int state[5]; unsigned int msg_size[2]; wby_size buf_used; wby_byte buffer[64]; }; WBY_INTERN unsigned int wby_sha1_rol(unsigned int value, unsigned int bits) { return ((value) << bits) | (value >> (32 - bits)); } WBY_INTERN void wby_sha1_hash_block(unsigned int state[5], const wby_byte *block) { int i; unsigned int a, b, c, d, e; unsigned int w[80]; /* Prepare message schedule */ for (i = 0; i < 16; ++i) { w[i] = (((unsigned int)block[(i*4)+0]) << 24) | (((unsigned int)block[(i*4)+1]) << 16) | (((unsigned int)block[(i*4)+2]) << 8) | (((unsigned int)block[(i*4)+3]) << 0); } for (i = 16; i < 80; ++i) w[i] = wby_sha1_rol(w[i-3] ^ w[i-8] ^ w[i-14] ^ w[i-16], 1); /* Initialize working variables */ a = state[0]; b = state[1]; c = state[2]; d = state[3]; e = state[4]; /* This is the core loop for each 20-word span. */ #define SHA1_LOOP(start, end, func, constant) \ for (i = (start); i < (end); ++i) { \ unsigned int t = wby_sha1_rol(a, 5) + (func) + e + (constant) + w[i]; \ e = d; d = c; c = wby_sha1_rol(b, 30); b = a; a = t;} SHA1_LOOP( 0, 20, ((b & c) ^ (~b & d)), 0x5a827999) SHA1_LOOP(20, 40, (b ^ c ^ d), 0x6ed9eba1) SHA1_LOOP(40, 60, ((b & c) ^ (b & d) ^ (c & d)), 0x8f1bbcdc) SHA1_LOOP(60, 80, (b ^ c ^ d), 0xca62c1d6) #undef SHA1_LOOP /* Update state */ state[0] += a; state[1] += b; state[2] += c; state[3] += d; state[4] += e; } WBY_INTERN void wby_sha1_init(struct wby_sha1 *s) { s->state[0] = 0x67452301; s->state[1] = 0xefcdab89; s->state[2] = 0x98badcfe; s->state[3] = 0x10325476; s->state[4] = 0xc3d2e1f0; s->msg_size[0] = 0; s->msg_size[1] = 0; s->buf_used = 0; } WBY_INTERN void wby_sha1_update(struct wby_sha1 *s, const void *data_, wby_size size) { const char *data = (const char*)data_; unsigned int size_lo; unsigned int size_lo_orig; wby_size remain = size; while (remain > 0) { wby_size buf_space = sizeof(s->buffer) - s->buf_used; wby_size copy_size = (remain < buf_space) ? remain : buf_space; memcpy(s->buffer + s->buf_used, data, copy_size); s->buf_used += copy_size; data += copy_size; remain -= copy_size; if (s->buf_used == sizeof(s->buffer)) { wby_sha1_hash_block(s->state, s->buffer); s->buf_used = 0; } } size_lo = size_lo_orig = s->msg_size[1]; size_lo += (unsigned int)(size * 8); if (size_lo < size_lo_orig) s->msg_size[0] += 1; s->msg_size[1] = size_lo; } WBY_INTERN void wby_sha1_final(wby_byte digest[20], struct wby_sha1 *s) { wby_byte zero = 0x00; wby_byte one_bit = 0x80; wby_byte count_data[8]; int i; /* Generate size data in bit endian format */ for (i = 0; i < 8; ++i) { unsigned int word = s->msg_size[i >> 2]; count_data[i] = (wby_byte)(word >> ((3 - (i & 3)) * 8)); } /* Set trailing one-bit */ wby_sha1_update(s, &one_bit, 1); /* Emit null padding to to make room for 64 bits of size info in the last 512 bit block */ while (s->buf_used != 56) wby_sha1_update(s, &zero, 1); /* Write size in bits as last 64-bits */ wby_sha1_update(s, count_data, 8); /* Make sure we actually finalized our last block */ WBY_ASSERT(s->buf_used == 0); /* Generate digest */ for (i = 0; i < 20; ++i) { unsigned int word = s->state[i >> 2]; wby_byte byte = (wby_byte) ((word >> ((3 - (i & 3)) * 8)) & 0xff); digest[i] = byte; } } /* --------------------------------------------------------------- * CONNECTION * ---------------------------------------------------------------*/ #define WBY_WEBSOCKET_VERSION "13" WBY_GLOBAL const char wby_continue_header[] = "HTTP/1.1 100 Continue\r\n\r\n"; WBY_GLOBAL const wby_size wby_continue_header_len = sizeof(wby_continue_header) - 1; WBY_GLOBAL const char wby_websocket_guid[] = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"; WBY_GLOBAL const wby_size wby_websocket_guid_len = sizeof(wby_websocket_guid) - 1; WBY_GLOBAL const wby_byte wby_websocket_pong[] = { 0x80, WBY_WSOP_PONG, 0x00 }; WBY_GLOBAL const struct wby_header wby_plain_text_headers[]={{"Content-Type","text/plain"}}; enum wby_connection_flags { WBY_CON_FLAG_ALIVE = WBY_FLAG(0), WBY_CON_FLAG_FRESH_CONNECTION = WBY_FLAG(1), WBY_CON_FLAG_CLOSE_AFTER_RESPONSE = WBY_FLAG(2), WBY_CON_FLAG_CHUNKED_RESPONSE = WBY_FLAG(3), WBY_CON_FLAG_WEBSOCKET = WBY_FLAG(4) }; enum wby_connection_state { WBY_CON_STATE_REQUEST, WBY_CON_STATE_SEND_CONTINUE, WBY_CON_STATE_SERVE, WBY_CON_STATE_WEBSOCKET }; struct wby_connection { struct wby_con public_data; unsigned short flags; unsigned short state; wby_ptr socket; wby_log_f log; wby_size request_buffer_size; struct wby_buffer header_buf; struct wby_buffer io_buf; wby_size io_buffer_size; int header_body_left; int io_data_left; int continue_data_left; int body_bytes_read; struct wby_frame ws_frame; wby_byte ws_opcode; wby_size blocking_count; }; WBY_INTERN int wby_connection_set_blocking(struct wby_connection *conn) { if (conn->blocking_count == 0) { if (wby_socket_set_blocking(WBY_SOCK(conn->socket), 1) != WBY_OK) { wby_dbg(conn->log, "failed to switch connection to blocking"); conn->flags &= (unsigned short)~WBY_CON_FLAG_ALIVE; return -1; } } ++conn->blocking_count; return 0; } WBY_INTERN int wby_connection_set_nonblocking(struct wby_connection *conn) { wby_size count = conn->blocking_count; if ((conn->flags & WBY_CON_FLAG_ALIVE) != 0 && count == 1) { if (wby_socket_set_blocking(WBY_SOCK(conn->socket), 0) != WBY_OK) { wby_dbg(conn->log, "failed to switch connection to non-blocking"); conn->flags &= (unsigned short)~WBY_CON_FLAG_ALIVE; return -1; } } conn->blocking_count = count - 1; return 0; } WBY_INTERN void wby_connection_reset(struct wby_connection *conn, wby_size request_buffer_size, wby_size io_buffer_size) { conn->header_buf.used = 0; conn->header_buf.max = request_buffer_size; conn->io_buf.used = 0; conn->io_buf.max = io_buffer_size; conn->header_body_left = 0; conn->io_data_left = 0; conn->continue_data_left = 0; conn->body_bytes_read = 0; conn->state = WBY_CON_STATE_REQUEST; conn->public_data.user_data = NULL; conn->blocking_count = 0; } WBY_INTERN void wby_connection_close(struct wby_connection* connection) { if (WBY_SOCK(connection->socket) != WBY_INVALID_SOCKET) { wby_socket_close(WBY_SOCK(connection->socket)); connection->socket = (wby_ptr)WBY_INVALID_SOCKET; } connection->flags = 0; } WBY_INTERN int wby_connection_setup_request(struct wby_connection *connection, int request_size) { char* lines[WBY_MAX_HEADERS + 2]; int line_count; char* tok[16]; char* query_params; int tok_count; int i; int header_count; char *buf = (char*) connection->header_buf.data; struct wby_request *req = &connection->public_data.request; /* Null-terminate the request envelope by overwriting the last CRLF with 00LF */ buf[request_size - 2] = '\0'; /* Split header into lines */ line_count = wby_tok_inplace(buf, "\r\n", lines, WBY_LEN(lines), 0); header_count = line_count - 2; if (line_count < 1 || header_count > (int) WBY_LEN(req->headers)) return 1; /* Parse request line */ tok_count = wby_tok_inplace(lines[0], " ", tok, WBY_LEN(tok), 0); if (3 != tok_count) return 1; req->method = tok[0]; req->uri = tok[1]; req->http_version = tok[2]; req->content_length = 0; /* See if there are any query parameters */ if ((query_params = (char*) strchr(req->uri, '?')) != NULL) { req->query_params = query_params + 1; *query_params = '\0'; } else req->query_params = NULL; { /* Decode the URI in place */ wby_size uri_len = strlen(req->uri); wby_url_decode(req->uri, uri_len, (char*)req->uri, uri_len + 1, 1); } /* Parse headers */ for (i = 0; i < header_count; ++i) { tok_count = wby_tok_inplace(lines[i + 1], ":", tok, 2, WBY_TOK_SKIPWS); if (tok_count != 2) return 1; req->headers[i].name = tok[0]; req->headers[i].value = tok[1]; if (!strcasecmp("content-length", tok[0])) { req->content_length = (int)strtoul(tok[1], NULL, 10); wby_dbg(connection->log, "request has body; content length is %d", req->content_length); } else if (!strcasecmp("transfer-encoding", tok[0])) { wby_dbg(connection->log, "cowardly refusing to handle Transfer-Encoding: %s", tok[1]); return 1; } } req->header_count = header_count; return 0; } WBY_INTERN int wby_connection_send_websocket_upgrade(struct wby_connection* connection) { const char *hdr; struct wby_sha1 sha; wby_byte digest[20]; char output_digest[64]; struct wby_header headers[3]; struct wby_con *conn = &connection->public_data; if ((hdr = wby_find_header(conn, "Sec-WebSocket-Version")) == NULL) { wby_dbg(connection->log, "Sec-WebSocket-Version header not present"); return 1; } if (strcmp(hdr, WBY_WEBSOCKET_VERSION)) { wby_dbg(connection->log,"WebSocket version %s not supported (we only do %s)", hdr, WBY_WEBSOCKET_VERSION); return 1; } if ((hdr = wby_find_header(conn, "Sec-WebSocket-Key")) == NULL) { wby_dbg(connection->log, "Sec-WebSocket-Key header not present"); return 1; } /* Compute SHA1 hash of Sec-Websocket-Key + the websocket guid as required by * the RFC. * * This handshake is bullshit. It adds zero security. Just forces me to drag * in SHA1 and create a base64 encoder. */ wby_sha1_init(&sha); wby_sha1_update(&sha, hdr, strlen(hdr)); wby_sha1_update(&sha, wby_websocket_guid, wby_websocket_guid_len); wby_sha1_final(&digest[0], &sha); if (wby_base64_encode(output_digest, sizeof output_digest, &digest[0], sizeof(digest)) != WBY_OK) return 1; headers[0].name = "Upgrade"; headers[0].value = "websocket"; headers[1].name = "Connection"; headers[1].value = "Upgrade"; headers[2].name = "Sec-WebSocket-Accept"; headers[2].value = output_digest; wby_response_begin(&connection->public_data, 101, 0, headers, WBY_LEN(headers)); wby_response_end(&connection->public_data); return 0; } WBY_INTERN int wby_connection_push(struct wby_connection *conn, const void *data_, int len) { struct wby_buffer *buf = &conn->io_buf; const wby_byte* data = (const wby_byte*)data_; if (conn->state != WBY_CON_STATE_SERVE) { wby_dbg(conn->log, "attempt to write in non-serve state"); return 1; } if (len == 0) return wby_socket_flush(WBY_SOCK(conn->socket), buf); while (len > 0) { int buf_space = (int)buf->max - (int)buf->used; int copy_size = len < buf_space ? len : buf_space; memcpy(buf->data + buf->used, data, (wby_size)copy_size); buf->used += (wby_size)copy_size; data += copy_size; len -= copy_size; if (buf->used == buf->max) { if (wby_socket_flush(WBY_SOCK(conn->socket), buf) != WBY_OK) return 1; if ((wby_size)len >= buf->max) return wby_socket_send(WBY_SOCK(conn->socket), data, len); } } return 0; } /* --------------------------------------------------------------- * CON/REQUEST * ---------------------------------------------------------------*/ WBY_INTERN int wby_con_discard_incoming_data(struct wby_con* conn, int count) { while (count > 0) { char buffer[1024]; int read_size = (int)(((wby_size)count > sizeof(buffer)) ? sizeof(buffer) : (wby_size)count); if (wby_read(conn, buffer, (wby_size)read_size) != WBY_OK) return -1; count -= read_size; } return 0; } WBY_API const char* wby_find_header(struct wby_con *conn, const char *name) { int i, count; for (i = 0, count = conn->request.header_count; i < count; ++i) { if (!strcasecmp(conn->request.headers[i].name, name)) return conn->request.headers[i].value; } return NULL; } WBY_INTERN int wby_con_is_websocket_request(struct wby_con* conn) { const char *hdr; if ((hdr = wby_find_header(conn, "Connection")) == NULL) return 0; if (strcasecmp(hdr, "Upgrade")) return 0; if ((hdr = wby_find_header(conn, "Upgrade")) == NULL) return 0; if (strcasecmp(hdr, "websocket")) return 0; return 1; } WBY_INTERN int wby_scan_websocket_frame(struct wby_frame *frame, const struct wby_buffer *buf) { wby_byte flags = 0; unsigned int len = 0; unsigned int opcode = 0; wby_byte* data = buf->data; wby_byte* data_max = data + buf->used; int i; int len_bytes = 0; int mask_bytes = 0; wby_byte header0, header1; if (buf->used < 2) return -1; header0 = *data++; header1 = *data++; if (header0 & 0x80) flags |= WBY_WSF_FIN; if (header1 & 0x80) { flags |= WBY_WSF_MASKED; mask_bytes = 4; } opcode = header0 & 0xf; len = header1 & 0x7f; if (len == 126) len_bytes = 2; else if (len == 127) len_bytes = 8; if (data + len_bytes + mask_bytes > data_max) return -1; /* Read big endian length from length bytes (if greater than 125) */ len = len_bytes == 0 ? len : 0; for (i = 0; i < len_bytes; ++i) { /* This will totally overflow for 64-bit values. I don't care. * If you're transmitting more than 4 GB of data using Webby, * seek help. */ len <<= 8; len |= *data++; } /* Read mask word if present */ for (i = 0; i < mask_bytes; ++i) frame->mask_key[i] = *data++; frame->header_size = (wby_byte) (data - buf->data); frame->flags = flags; frame->opcode = (wby_byte) opcode; frame->payload_length = (int)len; return 0; } WBY_API int wby_frame_begin(struct wby_con *conn_pub, int opcode) { struct wby_connection *conn = (struct wby_connection*)conn_pub; conn->ws_opcode = (wby_byte) opcode; /* Switch socket to blocking mode */ return wby_connection_set_blocking(conn); } WBY_API int wby_frame_end(struct wby_con *conn_pub) { wby_byte header[10]; wby_size header_size; struct wby_connection *conn = (struct wby_connection*) conn_pub; header_size = wby_make_websocket_header(header, conn->ws_opcode, 0, 1); if (wby_socket_send(WBY_SOCK(conn->socket), header, (int) header_size) != WBY_OK) conn->flags &= (unsigned short)~WBY_CON_FLAG_ALIVE; /* Switch socket to non-blocking mode */ return wby_connection_set_nonblocking(conn); } WBY_API int wby_read(struct wby_con *conn, void *ptr_, wby_size len) { struct wby_connection* conn_prv = (struct wby_connection*)conn; char *ptr = (char*) ptr_; int count; int start_pos = conn_prv->body_bytes_read; if (conn_prv->header_body_left > 0) { count = wby_read_buffered_data(&conn_prv->header_body_left, &conn_prv->header_buf, &ptr, &len); conn_prv->body_bytes_read += count; } /* Read buffered websocket data */ if (conn_prv->io_data_left > 0) { count = wby_read_buffered_data(&conn_prv->io_data_left, &conn_prv->io_buf, &ptr, &len); conn_prv->body_bytes_read += count; } while (len > 0) { long err = recv(WBY_SOCK(conn_prv->socket), ptr, (wby_size)len, 0); if (err < 0) { conn_prv->flags &= (unsigned short)~WBY_CON_FLAG_ALIVE; return (int)err; } len -= (wby_size)err; ptr += (wby_size)err; conn_prv->body_bytes_read += (int)err; } if ((conn_prv->flags & WBY_CON_FLAG_WEBSOCKET) && (conn_prv->ws_frame.flags & WBY_WSF_MASKED)) { /* XOR outgoing data with websocket ofuscation key */ int i, end_pos = conn_prv->body_bytes_read; const wby_byte *mask = conn_prv->ws_frame.mask_key; ptr = (char*) ptr_; /* start over */ for (i = start_pos; i < end_pos; ++i) { wby_byte byte = (wby_byte)*ptr; *ptr++ = (char)(byte ^ mask[i & 3]); } } return 0; } WBY_API int wby_write(struct wby_con *conn, const void *ptr, wby_size len) { struct wby_connection *conn_priv = (struct wby_connection*) conn; if (conn_priv->flags & WBY_CON_FLAG_WEBSOCKET) { wby_byte header[10]; wby_size header_size; header_size = wby_make_websocket_header(header, conn_priv->ws_opcode, (int)len, 0); /* Overwrite opcode to be continuation packages from here on out */ conn_priv->ws_opcode = WBY_WSOP_CONTINUATION; if (wby_socket_send(WBY_SOCK(conn_priv->socket), header, (int)header_size) != WBY_OK) { conn_priv->flags &= (unsigned short)~WBY_CON_FLAG_ALIVE; return -1; } if (wby_socket_send(WBY_SOCK(conn_priv->socket),(const wby_byte*)ptr, (int)len) != WBY_OK) { conn_priv->flags &= (unsigned short)~WBY_CON_FLAG_ALIVE; return -1; } return 0; } else if (conn_priv->flags & WBY_CON_FLAG_CHUNKED_RESPONSE) { char chunk_header[128]; int header_len = snprintf(chunk_header, sizeof chunk_header, "%x\r\n", (int) len); wby_connection_push(conn_priv, chunk_header, header_len); wby_connection_push(conn_priv, ptr, (int)len); return wby_connection_push(conn_priv, "\r\n", 2); } else return wby_connection_push(conn_priv, ptr, (int) len); } WBY_INTERN int wby_printf(struct wby_con* conn, const char* fmt, ...) { int len; char buffer[1024]; va_list args; va_start(args, fmt); len = vsnprintf(buffer, sizeof buffer, fmt, args); va_end(args); return wby_write(conn, buffer, (wby_size)len); } /* --------------------------------------------------------------- * RESPONSE * ---------------------------------------------------------------*/ #define WBY_STATUS_MAP(STATUS)\ STATUS(100, "Continue")\ STATUS(101, "Switching Protocols")\ STATUS(200, "OK")\ STATUS(201, "Created")\ STATUS(202, "Accepted")\ STATUS(203, "Non-Authoritative Information")\ STATUS(204, "No Content")\ STATUS(205, "Reset Content")\ STATUS(206, "Partial Content")\ STATUS(300, "Multiple Choices")\ STATUS(301, "Moved Permanently")\ STATUS(302, "Found")\ STATUS(303, "See Other")\ STATUS(304, "Not Modified")\ STATUS(305, "Use Proxy")\ STATUS(307, "Temporary Redirect")\ STATUS(400, "Bad Request")\ STATUS(401, "Unauthorized")\ STATUS(402, "Payment Required")\ STATUS(403, "Forbidden")\ STATUS(404, "Not Found")\ STATUS(405, "Method Not Allowed")\ STATUS(406, "Not Acceptable")\ STATUS(407, "Proxy Authentication Required")\ STATUS(408, "Request Time-out")\ STATUS(409, "Conflict")\ STATUS(410, "Gone")\ STATUS(411, "Length Required")\ STATUS(412, "Precondition Failed")\ STATUS(413, "Request Entity Too Large")\ STATUS(414, "Request-URI Too Large")\ STATUS(415, "Unsupported Media Type")\ STATUS(416, "Requested range not satisfiable")\ STATUS(417, "Expectation Failed")\ STATUS(500, "Internal Server Error")\ STATUS(501, "Not Implemented")\ STATUS(502, "Bad Gateway")\ STATUS(503, "Service Unavailable")\ STATUS(504, "Gateway Time-out")\ STATUS(505, "HTTP Version not supported") WBY_GLOBAL const short wby_status_nums[] = { #define WBY_STATUS(id, name) id, WBY_STATUS_MAP(WBY_STATUS) #undef WBY_STATUS }; WBY_GLOBAL const char* wby_status_text[] = { #define WBY_STATUS(id, name) name, WBY_STATUS_MAP(WBY_STATUS) #undef WBY_STATUS }; WBY_INTERN const char* wby_response_status_text(int status_code) { int i; for (i = 0; i < (int) WBY_LEN(wby_status_nums); ++i) { if (wby_status_nums[i] == status_code) return wby_status_text[i]; } return "Unknown"; } WBY_API int wby_response_begin(struct wby_con *conn_pub, int status_code, int content_length, const struct wby_header *headers, int header_count) { int i = 0; struct wby_connection *conn = (struct wby_connection *)conn_pub; if (conn->body_bytes_read < (int)conn->public_data.request.content_length) { int body_left = conn->public_data.request.content_length - (int)conn->body_bytes_read; if (wby_con_discard_incoming_data(conn_pub, body_left) != WBY_OK) { conn->flags &= (unsigned short)~WBY_CON_FLAG_ALIVE; return -1; } } wby_printf(conn_pub, "HTTP/1.1 %d %s\r\n", status_code, wby_response_status_text(status_code)); if (content_length >= 0) wby_printf(conn_pub, "Content-Length: %d\r\n", content_length); else wby_printf(conn_pub, "Transfer-Encoding: chunked\r\n"); wby_printf(conn_pub, "Server: wby\r\n"); for (i = 0; i < header_count; ++i) { if (!strcasecmp(headers[i].name, "Connection")) { if (!strcasecmp(headers[i].value, "close")) conn->flags |= WBY_CON_FLAG_CLOSE_AFTER_RESPONSE; } wby_printf(conn_pub, "%s: %s\r\n", headers[i].name, headers[i].value); } if (!(conn->flags & WBY_CON_FLAG_CLOSE_AFTER_RESPONSE)) { /* See if the client wants us to close the connection. */ const char* connection_header = wby_find_header(conn_pub, "Connection"); if (connection_header && !strcasecmp("close", connection_header)) { conn->flags |= WBY_CON_FLAG_CLOSE_AFTER_RESPONSE; wby_printf(conn_pub, "Connection: close\r\n"); } } wby_printf(conn_pub, "\r\n"); if (content_length < 0) conn->flags |= WBY_CON_FLAG_CHUNKED_RESPONSE; return 0; } WBY_API void wby_response_end(struct wby_con *conn) { struct wby_connection *conn_priv = (struct wby_connection*) conn; if (conn_priv->flags & WBY_CON_FLAG_CHUNKED_RESPONSE) { /* Write final chunk */ wby_connection_push(conn_priv, "0\r\n\r\n", 5); conn_priv->flags &= (unsigned short)~WBY_CON_FLAG_CHUNKED_RESPONSE; } /* Flush buffers */ wby_connection_push(conn_priv, "", 0); /* Close connection when Content-Length is zero that maybe HTTP/1.0. */ if (conn->request.content_length == 0 && !wby_con_is_websocket_request(conn)) wby_connection_close(conn_priv); } /* --------------------------------------------------------------- * SERVER * ---------------------------------------------------------------*/ /* Pointer to Integer type conversion for pointer alignment */ #if defined(__PTRDIFF_TYPE__) /* This case should work for GCC*/ # define WBY_UINT_TO_PTR(x) ((void*)(__PTRDIFF_TYPE__)(x)) # define WBY_PTR_TO_UINT(x) ((wby_size)(__PTRDIFF_TYPE__)(x)) #elif !defined(__GNUC__) /* works for compilers other than LLVM */ # define WBY_UINT_TO_PTR(x) ((void*)&((char*)0)[x]) # define WBY_PTR_TO_UINT(x) ((wby_size)(((char*)x)-(char*)0)) #elif defined(WBY_USE_FIXED_TYPES) /* used if we have <stdint.h> */ # define WBY_UINT_TO_PTR(x) ((void*)(uintptr_t)(x)) # define WBY_PTR_TO_UINT(x) ((uintptr_t)(x)) #else /* generates warning but works */ # define WBY_UINT_TO_PTR(x) ((void*)(x)) # define WBY_PTR_TO_UINT(x) ((wby_size)(x)) #endif /* simple pointer math */ #define WBY_PTR_ADD(t, p, i) ((t*)((void*)((wby_byte*)(p) + (i)))) #define WBY_ALIGN_PTR(x, mask)\ (WBY_UINT_TO_PTR((WBY_PTR_TO_UINT((wby_byte*)(x) + (mask-1)) & ~(mask-1)))) /* pointer alignment */ #ifdef __cplusplus template<typename T> struct wby_alignof; template<typename T, int size_diff> struct wby_helper{enum {value = size_diff};}; template<typename T> struct wby_helper<T,0>{enum {value = wby_alignof<T>::value};}; template<typename T> struct wby_alignof{struct Big {T x; char c;}; enum { diff = sizeof(Big) - sizeof(T), value = wby_helper<Big, diff>::value};}; #define WBY_ALIGNOF(t) (wby_alignof<t>::value); #else #define WBY_ALIGNOF(t) ((char*)(&((struct {char c; t _h;}*)0)->_h) - (char*)0) #endif WBY_API void wby_init(struct wby_server *srv, const struct wby_config *cfg, wby_size *needed_memory) { WBY_STORAGE const wby_size wby_conn_align = WBY_ALIGNOF(struct wby_connection); WBY_ASSERT(srv); WBY_ASSERT(cfg); WBY_ASSERT(needed_memory); memset(srv, 0, sizeof(*srv)); srv->config = *cfg; WBY_ASSERT(cfg->dispatch); *needed_memory = 0; *needed_memory += cfg->connection_max * sizeof(struct wby_connection); *needed_memory += cfg->connection_max * cfg->request_buffer_size; *needed_memory += cfg->connection_max * cfg->io_buffer_size; *needed_memory += wby_conn_align; srv->memory_size = *needed_memory; } WBY_API int wby_start(struct wby_server *server, void *memory) { wby_size i; wby_socket sock; wby_sockopt on = 1; wby_byte *buffer = (wby_byte*)memory; struct sockaddr_in bind_addr; WBY_STORAGE const wby_size wby_conn_align = WBY_ALIGNOF(struct wby_connection); WBY_ASSERT(server); WBY_ASSERT(memory); memset(buffer, 0, server->memory_size); /* setup sever memory */ server->socket = (wby_ptr)WBY_INVALID_SOCKET; server->con = (struct wby_connection*)WBY_ALIGN_PTR(buffer, wby_conn_align); buffer += ((wby_byte*)server->con - buffer); buffer += server->config.connection_max * sizeof(struct wby_connection); for (i = 0; i < server->config.connection_max; ++i) { server->con[i].log = server->config.log; server->con[i].header_buf.data = buffer; buffer += server->config.request_buffer_size; server->con[i].io_buf.data = buffer; server->con[i].request_buffer_size = server->config.request_buffer_size; server->con[i].io_buffer_size = server->config.io_buffer_size; buffer += server->config.io_buffer_size; } WBY_ASSERT((wby_size)(buffer - (wby_byte*)memory) <= server->memory_size); /* server socket setup */ sock = (wby_ptr)socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); #ifdef _WIN32 if (sock == INVALID_SOCKET && WSAGetLastError() == WSANOTINITIALISED) { /* Make sure WSAStartup has been called. */ wby_dbg(server->config.log, "Calling WSAStartup."); WSADATA wsaData; WSAStartup(MAKEWORD(2, 2), &wsaData); sock = (wby_ptr)socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); server->windows_socket_initialized = 1; } #endif wby_dbg(server->config.log, "Server socket = %d", (int)sock); if (!wby_socket_is_valid(sock)) { wby_dbg(server->config.log, "failed to initialized server socket: %d", wby_socket_error()); goto error; } setsockopt(WBY_SOCK(sock), SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)); #ifdef __APPLE__ /* Don't generate SIGPIPE when writing to dead socket, we check all writes. */ signal(SIGPIPE, SIG_IGN); #endif if (wby_socket_set_blocking(sock, 0) != WBY_OK) goto error; /* bind server socket */ wby_dbg(server->config.log, "binding to %s:%d", server->config.address, server->config.port); memset(&bind_addr, 0, sizeof(bind_addr)); bind_addr.sin_family = AF_INET; bind_addr.sin_port = htons((unsigned short)server->config.port); bind_addr.sin_addr.s_addr = inet_addr(server->config.address); if (bind(sock, (struct sockaddr*) &bind_addr, sizeof(bind_addr)) != WBY_OK) { wby_dbg(server->config.log, "bind() failed: %d", wby_socket_error()); wby_dbg(server->config.log, "bind() failed: %s", strerror(wby_socket_error())); goto error; } /* set server socket to listening */ if (listen(sock, SOMAXCONN) != WBY_OK) { wby_dbg(server->config.log, "listen() failed: %d", wby_socket_error()); wby_socket_close(WBY_SOCK(sock)); goto error; } server->socket = (wby_ptr)sock; wby_dbg(server->config.log, "server initialized: %s", strerror(errno)); return 0; error: if (wby_socket_is_valid(WBY_SOCK(sock))) wby_socket_close(WBY_SOCK(sock)); return -1; } WBY_API void wby_stop(struct wby_server *srv) { #ifdef _WIN32 if (srv->windows_socket_initialized) { WSACleanup(); } #endif wby_size i; wby_socket_close(WBY_SOCK(srv->socket)); for (i = 0; i < srv->con_count; ++i) wby_socket_close(WBY_SOCK(srv->con[i].socket)); } WBY_INTERN int wby_on_incoming(struct wby_server *srv) { wby_size connection_index; char WBY_ALIGN(8) client_addr[64]; struct wby_connection* connection; wby_socklen client_addr_len = sizeof(client_addr); wby_socket fd; /* Make sure we have space for a new connection */ connection_index = srv->con_count; if (connection_index == srv->config.connection_max) { wby_dbg(srv->config.log, "out of connection slots"); return 1; } /* Accept the incoming connection. */ fd = accept(WBY_SOCK(srv->socket), (struct sockaddr*)&client_addr[0], &client_addr_len); if (!wby_socket_is_valid(fd)) { int err = wby_socket_error(); if (!wby_socket_is_blocking_error(err)) wby_dbg(srv->config.log, "accept() failed: %d", err); return 1; } connection = &srv->con[connection_index]; wby_connection_reset(connection, srv->config.request_buffer_size, srv->config.io_buffer_size); connection->flags = WBY_CON_FLAG_FRESH_CONNECTION; srv->con_count = connection_index + 1; /* Configure socket */ if (wby_socket_config_incoming(fd) != WBY_OK) { wby_socket_close(fd); return 1; } /* OK, keep this connection */ wby_dbg(srv->config.log, "tagging connection %d as alive", connection_index); connection->flags |= WBY_CON_FLAG_ALIVE; connection->socket = (wby_ptr)fd; return 0; } WBY_INTERN void wby_update_connection(struct wby_server *srv, struct wby_connection* connection) { /* This is no longer a fresh connection. Only read from it when select() says * so in the future. */ connection->flags &= (unsigned short)~WBY_CON_FLAG_FRESH_CONNECTION; for (;;) { switch (connection->state) { default: break; case WBY_CON_STATE_REQUEST: { const char *expect_header; int request_size; int result = wby_socket_recv(WBY_SOCK(connection->socket), &connection->header_buf, srv->config.log); if (WBY_FILL_ERROR == result) { connection->flags &= (unsigned short)~WBY_CON_FLAG_ALIVE; return; } /* Scan to see if the buffer has a complete HTTP request header package. */ request_size = wb_peek_request_size(connection->header_buf.data, (int)connection->header_buf.used); if (request_size < 0) { /* Nothing yet. */ if (connection->header_buf.max == connection->header_buf.used) { wby_dbg(srv->config.log, "giving up as buffer is full"); /* Give up, we can't fit the request in our buffer. */ connection->flags &= (unsigned short)~WBY_CON_FLAG_ALIVE; } return; } wby_dbg(srv->config.log, "peek request size: %d", request_size); /* Set up request data. */ if (wby_connection_setup_request(connection, request_size) != WBY_OK) { wby_dbg(srv->config.log, "failed to set up request"); connection->flags &= (unsigned short)~WBY_CON_FLAG_ALIVE; return; } /* Remember how much of the remaining buffer is body data. */ connection->header_body_left = (int)connection->header_buf.used - request_size; /* If the client expects a 100 Continue, send one now. */ if (NULL != (expect_header = wby_find_header(&connection->public_data, "Expect"))) { if (!strcasecmp(expect_header, "100-continue")) { wby_dbg(srv->config.log, "connection expects a 100 Continue header.. making him happy"); connection->continue_data_left = (int)wby_continue_header_len; connection->state = WBY_CON_STATE_SEND_CONTINUE; } else { wby_dbg(srv->config.log, "unrecognized Expected header %s", expect_header); connection->state = WBY_CON_STATE_SERVE; } } else connection->state = WBY_CON_STATE_SERVE; } break; /* WBY_REQUEST */ case WBY_CON_STATE_SEND_CONTINUE: { int left = connection->continue_data_left; int offset = (int)wby_continue_header_len - left; long written = 0; written = send(WBY_SOCK(connection->socket), wby_continue_header + offset, (wby_size)left, 0); wby_dbg(srv->config.log, "continue write: %d bytes", written); if (written < 0) { wby_dbg(srv->config.log, "failed to write 100-continue header"); connection->flags &= (unsigned short)~WBY_CON_FLAG_ALIVE; return; } left -= (int)written; connection->continue_data_left = left; if (left == 0) connection->state = WBY_CON_STATE_SERVE; } break; /* WBY_SEND_cONTINUE */ case WBY_CON_STATE_SERVE: { /* Clear I/O buffer for output */ connection->io_buf.used = 0; /* Switch socket to blocking mode. */ if (wby_connection_set_blocking(connection) != WBY_OK) return; /* Figure out if this is a request to upgrade to WebSockets */ if (wby_con_is_websocket_request(&connection->public_data)) { wby_dbg(srv->config.log, "received a websocket upgrade request"); if (!srv->config.ws_connect || srv->config.ws_connect(&connection->public_data, srv->config.userdata) != WBY_OK) { wby_dbg(srv->config.log, "user callback failed connection attempt"); wby_response_begin(&connection->public_data, 400, -1, wby_plain_text_headers, WBY_LEN(wby_plain_text_headers)); wby_printf(&connection->public_data, "WebSockets not supported at %s\r\n", connection->public_data.request.uri); wby_response_end(&connection->public_data); } else { /* OK, let's try to upgrade the connection to WebSockets */ if (wby_connection_send_websocket_upgrade(connection) != WBY_OK) { wby_dbg(srv->config.log, "websocket upgrade failed"); wby_response_begin(&connection->public_data, 400, -1, wby_plain_text_headers, WBY_LEN(wby_plain_text_headers)); wby_printf(&connection->public_data, "WebSockets couldn't not be enabled\r\n"); wby_response_end(&connection->public_data); } else { /* OK, we're now a websocket */ connection->flags |= WBY_CON_FLAG_WEBSOCKET; wby_dbg(srv->config.log, "connection %d upgraded to websocket", (int)(connection - srv->con)); srv->config.ws_connected(&connection->public_data, srv->config.userdata); } } } else if (srv->config.dispatch(&connection->public_data, srv->config.userdata) != 0) { static const struct wby_header headers[] = {{ "Content-Type", "text/plain" }}; wby_response_begin(&connection->public_data, 404, -1, headers, WBY_LEN(headers)); wby_printf(&connection->public_data, "No handler for %s\r\n", connection->public_data.request.uri); wby_response_end(&connection->public_data); } /* Back to non-blocking mode, can make the socket die. */ wby_connection_set_nonblocking(connection); /* Ready for another request, unless we should close the connection. */ if (connection->flags & WBY_CON_FLAG_ALIVE) { if (connection->flags & WBY_CON_FLAG_CLOSE_AFTER_RESPONSE) { connection->flags &= (unsigned short)~WBY_CON_FLAG_ALIVE; return; } else { /* Reset connection for next request. */ wby_connection_reset(connection, srv->config.request_buffer_size, srv->config.io_buffer_size); if (!(connection->flags & WBY_CON_FLAG_WEBSOCKET)) { /* Loop back to request state */ connection->state = WBY_CON_STATE_REQUEST; } else { /* Clear I/O buffer for input */ connection->io_buf.used = 0; /* Go to the web socket serving state */ connection->state = WBY_CON_STATE_WEBSOCKET; } } } } break; /* WBY_SERVE */ case WBY_CON_STATE_WEBSOCKET: { /* In this state, we're trying to read a websocket frame into the I/O * buffer. Once we have enough data, we call the websocket frame * callback and let the client read the data through WebbyRead. */ if (WBY_FILL_ERROR == wby_socket_recv(WBY_SOCK(connection->socket), &connection->io_buf, srv->config.log)) { /* Give up on this connection */ connection->flags &= (unsigned short)~WBY_CON_FLAG_ALIVE; return; } if (wby_scan_websocket_frame(&connection->ws_frame, &connection->io_buf) != WBY_OK) return; connection->body_bytes_read = 0; connection->io_data_left = (int)connection->io_buf.used - connection->ws_frame.header_size; wby_dbg(srv->config.log, "%d bytes of incoming websocket data buffered", (int)connection->io_data_left); /* Switch socket to blocking mode */ if (wby_connection_set_blocking(connection) != WBY_OK) return; switch (connection->ws_frame.opcode) { case WBY_WSOP_CLOSE: wby_dbg(srv->config.log, "received websocket close request"); connection->flags &= (unsigned short)~WBY_CON_FLAG_ALIVE; return; case WBY_WSOP_PING: wby_dbg(srv->config.log, "received websocket ping request"); if (wby_socket_send(WBY_SOCK(connection->socket), wby_websocket_pong, sizeof wby_websocket_pong)){ connection->flags &= (unsigned short)~WBY_CON_FLAG_ALIVE; return; } break; default: /* Dispatch frame to user handler. */ if (srv->config.ws_frame(&connection->public_data, &connection->ws_frame, srv->config.userdata) != WBY_OK) { connection->flags &= (unsigned short)~WBY_CON_FLAG_ALIVE; return; } } /* Discard any data the client didn't read to retain the socket state. */ if (connection->body_bytes_read < connection->ws_frame.payload_length) { int size = connection->ws_frame.payload_length - connection->body_bytes_read; if (wby_con_discard_incoming_data(&connection->public_data, size) != WBY_OK) { connection->flags &= (unsigned short)~WBY_CON_FLAG_ALIVE; return; } } /* Back to non-blocking mode */ if (wby_connection_set_nonblocking(connection) != WBY_OK) return; wby_connection_reset(connection, srv->config.request_buffer_size, srv->config.io_buffer_size); connection->state = WBY_CON_STATE_WEBSOCKET; } break; /* WBY_WEBSOCKET */ } /* switch */ } /* for */ } WBY_API void wby_update(struct wby_server *srv) { int err; wby_size i, count; wby_socket max_socket; fd_set read_fds, write_fds, except_fds; struct timeval timeout; /* Build set of sockets to check for events */ FD_ZERO(&read_fds); FD_ZERO(&write_fds); FD_ZERO(&except_fds); max_socket = 0; /* Only accept incoming connections if we have space */ if (srv->con_count < srv->config.connection_max) { FD_SET(srv->socket, &read_fds); FD_SET(srv->socket, &except_fds); max_socket = WBY_SOCK(srv->socket); } for (i = 0, count = srv->con_count; i < count; ++i) { wby_socket socket = WBY_SOCK(srv->con[i].socket); FD_SET(socket, &read_fds); FD_SET(socket, &except_fds); if (srv->con[i].state == WBY_CON_STATE_SEND_CONTINUE) FD_SET(socket, &write_fds); if (socket > max_socket) max_socket = socket; } timeout.tv_sec = 0; timeout.tv_usec = 5; err = select((int)(max_socket + 1), &read_fds, &write_fds, &except_fds, &timeout); if (err < 0) { wby_dbg(srv->config.log, "failed to select"); return; } /* Handle incoming connections */ if (FD_ISSET(WBY_SOCK(srv->socket), &read_fds)) { do { wby_dbg(srv->config.log, "awake on incoming"); err = wby_on_incoming(srv); } while (err == 0); } /* Handle incoming connection data */ for (i = 0, count = srv->con_count; i < count; ++i) { struct wby_connection *conn = &srv->con[i]; if (FD_ISSET(WBY_SOCK(conn->socket), &read_fds) || FD_ISSET(WBY_SOCK(conn->socket), &write_fds) || conn->flags & WBY_CON_FLAG_FRESH_CONNECTION) { wby_dbg(srv->config.log, "reading from connection %d", i); wby_update_connection(srv, conn); } } /* Close stale connections & compact connection array. */ for (i = 0; i < srv->con_count; ) { struct wby_connection *connection = &srv->con[i]; if (!(connection->flags & WBY_CON_FLAG_ALIVE)) { wby_size remain; wby_dbg(srv->config.log, "closing connection %d (%08x)", i, connection->flags); if (connection->flags & WBY_CON_FLAG_WEBSOCKET) srv->config.ws_closed(&connection->public_data, srv->config.userdata); remain = srv->con_count - (wby_size)i - 1; wby_connection_close(connection); memmove(&srv->con[i], &srv->con[i + 1], remain*sizeof(srv->con[i])); --srv->con_count; } else ++i; } } #endif /* WBY_IMPLEMENTATION */ |
Changes to server/src/backup.c.
1 2 3 | /** * ymarks :: a self-hosted single-user Xmarks alternative. * | | | > > > > > > > > | > > > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 | /** * ymarks :: a self-hosted single-user Xmarks alternative. * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * See the file COPYING in this distribution for details. * A copy of the CDDL is also available via the Internet at * http://www.opensource.org/licenses/cddl1.txt * * When distributing Covered Code, include this CDDL HEADER in each * file and include the contents of the COPYING file from this * distribution. */ #ifndef NO_BACKUP #include <stdio.h> #ifdef _WIN32 # define WIN32_LEAN_AND_MEAN # include <Windows.h> #else # include <unistd.h> #endif #include "backup.h" #include "download.h" #include "constants.h" |
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Changes to server/src/backup.h.
1 2 3 | /** * ymarks :: a self-hosted single-user Xmarks alternative. * | | | > > > > > > > > | > | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 | /** * ymarks :: a self-hosted single-user Xmarks alternative. * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * See the file COPYING in this distribution for details. * A copy of the CDDL is also available via the Internet at * http://www.opensource.org/licenses/cddl1.txt * * When distributing Covered Code, include this CDDL HEADER in each * file and include the contents of the COPYING file from this * distribution. */ #ifndef BACKUP_H #define BACKUP_H #include "cjson/cJSON.h" int create_backups(void); cJSON* download_backup(void); #endif |
Changes to server/src/constants.h.
1 2 3 | /** * ymarks :: a self-hosted single-user Xmarks alternative. * | | | > > > > > > > > | > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | /** * ymarks :: a self-hosted single-user Xmarks alternative. * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * See the file COPYING in this distribution for details. * A copy of the CDDL is also available via the Internet at * http://www.opensource.org/licenses/cddl1.txt * * When distributing Covered Code, include this CDDL HEADER in each * file and include the contents of the COPYING file from this * distribution. */ /* You are wholeheartedly invited to modify the following constants before compiling your own ymarks binary. */ #ifndef CONSTANTS_H |
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Changes to server/src/database.h.
1 2 3 | /** * ymarks :: a self-hosted single-user Xmarks alternative. * | | | > > > > > > > > | > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | /** * ymarks :: a self-hosted single-user Xmarks alternative. * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * See the file COPYING in this distribution for details. * A copy of the CDDL is also available via the Internet at * http://www.opensource.org/licenses/cddl1.txt * * When distributing Covered Code, include this CDDL HEADER in each * file and include the contents of the COPYING file from this * distribution. */ #ifndef DATABASE_H #define DATABASE_H /* Database: */ |
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Changes to server/src/download.h.
1 2 3 | /** * ymarks :: a self-hosted single-user Xmarks alternative. * | | | > > > > > > > > | > | | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | /** * ymarks :: a self-hosted single-user Xmarks alternative. * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * See the file COPYING in this distribution for details. * A copy of the CDDL is also available via the Internet at * http://www.opensource.org/licenses/cddl1.txt * * When distributing Covered Code, include this CDDL HEADER in each * file and include the contents of the COPYING file from this * distribution. */ #ifndef DOWNLOAD_H #define DOWNLOAD_H #include "sqlite3.h" #include "cjson/cJSON.h" #include "constants.h" static inline cJSON* download_bookmarks(void) { /* Return a JSON object, containing our bookmarks, as uploaded (but we only use the bookmarks[] part): |
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Changes to server/src/main.c.
1 2 3 | /** * ymarks :: a self-hosted single-user Xmarks alternative. * | | | > > > > > > > > | > | > < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 | /** * ymarks :: a self-hosted single-user Xmarks alternative. * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * See the file COPYING in this distribution for details. * A copy of the CDDL is also available via the Internet at * http://www.opensource.org/licenses/cddl1.txt * * When distributing Covered Code, include this CDDL HEADER in each * file and include the contents of the COPYING file from this * distribution. */ /* Note: You are not expected to modify this code. You might want to modify constants.h though. */ #include <stdio.h> #include <stdlib.h> #include <signal.h> #include <string.h> #include <limits.h> #include "sqlite3.h" #include "cjson/cJSON.h" /* Fuck NIH */ #define WBY_STATIC #define WBY_IMPLEMENTATION #define WBY_USE_FIXED_TYPES #define WBY_USE_ASSERT #include "3rdparty/web.h" #include "constants.h" #include "download.h" #include "upload.h" #include "database.h" #ifndef NO_BACKUP # include "backup.h" |
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Changes to server/src/main.h.
1 2 3 | /** * ymarks :: a self-hosted single-user Xmarks alternative. * | | | > > > > > > > > | > | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | /** * ymarks :: a self-hosted single-user Xmarks alternative. * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * See the file COPYING in this distribution for details. * A copy of the CDDL is also available via the Internet at * http://www.opensource.org/licenses/cddl1.txt * * When distributing Covered Code, include this CDDL HEADER in each * file and include the contents of the COPYING file from this * distribution. */ #include "cjson/cJSON.h" #include "types.h" /* Misc.: */ static int localPIN = 12345; void intHandler(int); struct server_reply pincheck(cJSON* uploaded); |
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Changes to server/src/types.h.
1 2 3 | /** * ymarks :: a self-hosted single-user Xmarks alternative. * | | | > > > > > > > > | > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | /** * ymarks :: a self-hosted single-user Xmarks alternative. * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * See the file COPYING in this distribution for details. * A copy of the CDDL is also available via the Internet at * http://www.opensource.org/licenses/cddl1.txt * * When distributing Covered Code, include this CDDL HEADER in each * file and include the contents of the COPYING file from this * distribution. */ #ifndef YMARKS_TYPES #define YMARKS_TYPES /* Return value for JSON: */ |
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Changes to server/src/upload.h.
1 2 3 | /** * ymarks :: a self-hosted single-user Xmarks alternative. * | | | > > > > > > > > | > | | > | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 | /** * ymarks :: a self-hosted single-user Xmarks alternative. * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * See the file COPYING in this distribution for details. * A copy of the CDDL is also available via the Internet at * http://www.opensource.org/licenses/cddl1.txt * * When distributing Covered Code, include this CDDL HEADER in each * file and include the contents of the COPYING file from this * distribution. */ #ifndef UPLOAD_H #define UPLOAD_H #include "sqlite3.h" #include "cjson/cJSON.h" #include "constants.h" #include "types.h" #include "database.h" #include "backup.h" static inline struct server_reply upload_bookmarks(cJSON* bookmarks) { |
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